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Description: 用c++builder编写的opengl程序。
旋转的五角星。效果非常逼真!你试试运行目录下的可执行文件就知道了,(当然还有源代码)可不要说你的机器上没有装c++builder6.0或以上啊!-c builder used to prepare the opengl procedures. Rotating the five-pointed star. The effect was very realistic! Try running your directory executable file will know, (of course, the source code) may say you do not have a machine or c builder6.0 ah!
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Size: 308224 |
Author: xcg743 |
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Description: OPENGL程序。运用如下
涉及的其他结构和类:
1.DEVMODE
2.WndClass
3 LOWORD(lParam),HIWORD(lParam)
tip
1.使用ChangeDisplaySettings来尝试切换成与dmScreenSettings所匹配模式。我使用参数CDS_FULLSCREEN来切换显示模式,
因为这样做不仅移去了屏幕底部的状态条,而且它在来回切换时,没有移动或改变您在桌面上的窗口。
2 ShowCursor(FALSE)
3 使用AdjustWindowRectEx 后,我们的OpenGL场景就不会被边框盖住
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle)
4 SetForegroundWindow(hWnd) 设置窗口优先级
5 if (!HIWORD(wParam)) // 检查最小化状态
6 键盘上的每个键都可以用0-255之间的一个数来代表
7 PeekMessage(&msg,NULL,0,0,PM_REMOVE)
8 使用双缓存可以实现无闪烁的动画
-OpenGL procedures. Use the following structure and other categories : 1.DEVMODE 2.WndClass three LOWORD (lParam) HIWORD (lParam) a tip. use ChangeDisplaySettin gs to try to switch into dmScreenSettings matched with the model. I use parameters CDS_FULLSCREEN to switch display modes, To do so would not only remove the bottom of the screen of the state, but it switched back and forth, no movement or change in your window on the desktop. 2 ShowCursor (FALSE) after three use AdjustWindowRectEx We OpenGL scene would not be framed cover AdjustWindowRectEx (
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Size: 6144 |
Author: 祝津津 |
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Description: OPENGL的开源版本,支持OPENGL2.0-Open-source version of the OPENGL support OPENGL2.0
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Size: 2031616 |
Author: mefalo |
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Description: This the complete source code for winquake, glquake, quakeworld, and
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a #define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.-This is the complete source code for winquake, glquake, quakeworld, and
glquakeworld.
The projects have been tested with visual C++ 6.0, but masm is also required
to build the assembly language files. It is possible to change a#define and
build with only C code, but the software rendering versions lose almost half
its speed. The OpenGL versions will not be effected very much. The
gas2masm tool was created to allow us to use the same source for the dos,
linux, and windows versions, but I don t really recommend anyone mess
with the asm code.
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Size: 7991296 |
Author: mmkhz1 |
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Description: 在VC++6.0环境下用OPENGL实现了海战场的目标攻击模拟。本程序包括3DMax文件加载,显示;船尾焰绘制等一系列海战场环境的必须元素的绘制和现实源代码。希望对进行这方面研究的人提供帮组。-In VC++6.0 environment to achieve a sea battle with the OPENGL target attack simulation. This process includes 3DMax file loading, display stern flame drawing a series of sea battlefield environment must be drawn and realistic elements in the source code. Want to study in this area to provide help groups.
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Size: 18255872 |
Author: zihuizhang |
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Description: ASSIMP library for model loading in OpenGL
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Size: 4041728 |
Author: leseryang |
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Description: 该文档是Phinecos(洞庭散人)博客园的《基于MFC的OpenGL编程》的网页版,并且附带源代码-This document is Phinecos (Dongting scattered people) blog garden "MFC-based OpenGL programming," the Web version, and comes with source code
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Size: 2811904 |
Author: louce |
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Description: 此JavaScript图形库可在网页上动态绘制圆、椭圆、斜线、折线、多边形(包括三角形、矩形)。底层通过创建大量1px*1px的DIV实现,同时对于连续的像素进行了优化,尽量地减少所需的DIV,因此有较好的性能,当然和Java2D、GDI+、OpenGL、DirectX、Flash、SVG、VML及HTML Canvas是无法相比较的。网站:-This library is free software you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License (LGPL) as published by the Free Software Foundation either
version 2.1 of the License, or (at your option) any later version.
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Size: 6144 |
Author: yancheng |
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Description: 这个文件是关于图形-OpenGL-2d的 功能是loading 文件 需要自己更改路径 开发语言c++ 环境visual studio -You are to read in a file with triangles and vertices and, using OpenGL, display the triangles directly on the screen. A basic program that provides a simple project as the basis for the assignment is provided.
The file format is:
data number-of-vertices number-of-triangles named-point-attributes(1..n- optional)
<all points as: x y z>
<all triangles (the initial 3 is the number of vertices): 3 point-index1 point-index2 point-index3>
<all additional attributes in form n v1, v2, .. vn>
A simple 2-triangle example is:
data 4 2
0.25 0.25 0.0
0.75 0.25 0.0
0.75 0.75 0.0
0.25 0.75 0.0
3 0 1 2
3 0 2 3
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Size: 55296 |
Author: wang |
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Description: c++opengl的一个编程源码,希望对需要的人有所帮助,就一个很简单的程序代码,vc++6.0以及2010等都可以运行。-c++opengl a programming source, hoping to help people in need, it is a very simple code, vc++6.0 and 2010 and so can run.
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Size: 19592192 |
Author: 王颖 |
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Description: This folder contains some opengl example in python
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Size: 1149952 |
Author: Dhiren Upadhyay |
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Description: Caps specific to GrGLCaps.ARB_texture_rg is part of OpenGL 3.0, but mesa doesn t support it if it doesn t have ARB_texture_rg extension.
-Caps specific to GrGLCaps.ARB_texture_rg is part of OpenGL 3.0, but mesa doesn t support it if it doesn t have ARB_texture_rg extension.
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Size: 11264 |
Author: foucdjei |
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Description: OpenGL ES 2.0 code for Linux v2.13.6.
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Size: 2048 |
Author: trzaoss |
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Description: mygui-openglesplatform: MyGUI render system for OpenGL ES 2.0 and has been tested on iOS with xcode and cocos2d-x.
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Size: 20480 |
Author: anan |
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Description: blender_to_opengl: A python script to export blender objects into equivalent OpenGL code (using vertex_buffer_objects) including textures, materials, and bones.
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Size: 5120 |
Author: zuijin |
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Description: ThermalConductivitySimulation: Thermal conductivity simulation using OpenCL and OpenGL
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Size: 108544 |
Author: baozimei |
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Description: gles-tri: Simple OpenGL ES example based on code the OpenGL ES 2.0 Programming Guide.
-gles-tri: Simple OpenGL ES example based on code the OpenGL ES 2.0 Programming Guide.
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Size: 3072 |
Author: jingyan |
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Description: OpenGL freeglut V3.0的演示程序,可以在所有C/C++环境上编译运行,本人在Windows, MAC, Ubuntu上验证通过-OpenGL freeglut V3.0 Demo sample source codes, which can be compiled and run under all C/C++ env. I have verified them personally under Windows, MAC and Ubuntu
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Size: 75776 |
Author: ConnieEast |
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Description: javascript model definition cone mesh for webgl
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Size: 54272 |
Author: cally
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Description: OpenGl 实例代码
其中含有Opengl es 实例,并且含有OpenGl1.0~5.0所有函数的实例!
我相信此实例代码对OpenGl开发者都非常有用。(OpenGl samples source)
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Size: 2938880 |
Author: yu19820000
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